Studio Updates
News & Dev Logs
Development updates, design deep-dives, announcements, and everything happening inside the studio.
Featured Post
World Generation System — First Look
We're pulling back the curtain on our procedural terrain engine. Here's how we're building worlds that feel truly infinite.
Read PostWest Coast Games Is Officially Open
Today marks the beginning of something we've been building toward for years. Welcome to the studio.
The Philosophy Behind Player Freedom
Why we believe the best game design gets out of the player's way — and how we're building that into every system.
Building an Adaptive Music System for Pixler
How we're composing music that responds to the world in real time — and why it matters for immersion.
Marble Racing — First Concept Reveal
Our second title takes the sandbox formula to the stars. Here's the first look at Marble Racing.
Why We're Doing Early Access (and How We'll Do It Right)
Early access has a complicated reputation. Here's our philosophy on how to do it in a way that actually serves players.
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